Cloud strife advent children reference12/27/2023 ![]() Increase ability modifier (4x) for 2 turns to caster (can't be dispelled): Blade Beam (FFVII: AC), Braver (FFVII: AC), Climhazzard (FFVII: AC), Finishing Touch (FFVII: AC), Gaia Break, Helios Break, Spin Drive Increase resistance to ATK break (100%) for 3 turns to caster Increase ability modifier (5x): Blade Beam (FFVII: AC), Braver (FFVII: AC), Climhazzard (FFVII: AC), Finishing Touch (FFVII: AC), Gaia Break, Helios Break, Spin Driveįenrir: Full Throttle, Vanquishing a Memory, Omnislash Version 5įilter Cast 3 times: Braver (FFVII: AC), Blade Beam (FFVII: AC), Gaia Break, Helios Break, Climhazzard (FFVII: AC), Finishing Touch (FFVII: AC), Spin Drive, Fenrir: Full Throttle, Cherry Blossom (FFVII: AC), -1st- Fusion Sword, -2nd- Fusion Sword, -3rd- Fusion Sword, -4th- Fusion Sword, Charged Limit, Lifestream's GuidanceĮnable skill for 1 turn to caster: Triple Limit Increase ATK and HP (50%) and DEF and SPR (30%)Īuto-cast Vanquishing a Memory at the start of a battle, upon revival, or after brave shift Increase resistance to blind and confuse (100%)Ĭhance to counter physical attacks (30%) with Counter Limit (max 2/turn)Ĭhance to counter magic attacks (30%) with Counter Limit (max 2/turn)Ĭhance to ignore fatal damage (100%) when HP is above 5% (1% HP lock, max 1 time)Īuto-cast Unleashed Power at the start of a battle, upon revival, or after brave shift Increase equipment ATK (100%) when dual wielding Increase equipment ATK (50%) when dual wielding Increase physical damage against machinas (75%) Increase physical damage against humans (75%) Increase physical and magic damage against machinas (75%) Increase physical and magic damage against humans (75%) Increase ability modifier (5x) for 2 turns to caster (can't be dispelled): Finishing Touch (FFVII: AC)Įnable dual wielding of one-handed weapons Increase ability modifier (5x) for 2 turns to caster (can't be dispelled): Spin Drive Physical damage (38x) with delay (1 turn) to one enemy Increase LB damage (150%) for 3 turns to caster (can't be dispelled) Increase ability modifier (3x) for 2 turns to caster (can't be dispelled): Finishing Touch (FFVII: AC) Increase ability modifier (3x) for 2 turns to caster (can't be dispelled): Spin Drive ![]() Increase ability modifier (3x) for 5 turns to caster (can't be dispelled): Blade Beam (FFVII: AC), Braver (FFVII: AC), Climhazzard (FFVII: AC), Finishing Touch (FFVII: AC), Gaia Break, Helios Break, Spin DriveĮnable skill for 5 turns to caster: Triple Limit Increase LB damage (50%) for 6 turns to caster (can't be dispelled) Increase LB gauge fill rate (150%) for 5 turns to caster Increase ATK (250%) for 5 turns to caster Grant HP barrier (500) for 3 turns to casterįilter Cast 2 times: -1st- Fusion Sword, -2nd- Fusion Sword, -3rd- Fusion Sword, -4th- Fusion Sword, Blade Beam (FFVII: AC), Braver (FFVII: AC), Charged Limit, Cherry Blossom (FFVII: AC), Climhazzard (FFVII: AC), Fenrir: Full Throttle, Finishing Touch (FFVII: AC), Gaia Break, Helios Break, Lifestream's Guidance, Spin Drive Physical damage (5.5x) with ignore DEF (50%) to one enemy Light physical damage (4.8x) to one enemyĭecrease light resistance (80%) for 5 turns to one enemyĪdd light element to physical attacks for 5 turns to caster Personally, I think FFXV is more impressive graphically than FFVII: AC.Exclusive: Aerith, Aerith (FFVII REMAKE), Cetra Descendant Aerith, Aerith & Red XIII, Cloud, Cloud (FFVII: AC), Cloud (FFVII REMAKE), Cloud Strife, Zack, Young Hero Zackĭecrease DEF (60%) for 5 turns to one enemyĮarth physical damage (4.8x) to one enemyĭecrease earth resistance (80%) for 5 turns to one enemyĪdd earth element to physical attacks for 5 turns to caster I've posted a couple of comparison shots to use as a reference. Lead programmer Takeshi Aramaki even stated that the engine had surpassed "Final Fantasy VII: Advent Children". They went on to say that their goal was to top "Final Fantasy VII: Advent Children" as far as graphics, lighting, etc. We were introduced to the "Luminous Studio" engine. When "Final Fantasy XV" was first revealed, the graphics and tech were the main focus of what the development team was trying to wow us with.
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